#include "CLoadState.h"
#include <windows.h>


CLoadState* CLoadState::m_nInstance = NULL;

CLoadState::CLoadState(void)
{
}

CLoadState::~CLoadState(void)
{
}

void CLoadState::Enter(void)
{
}

bool CLoadState::Input(void)
{
	return true;
}

void CLoadState::Update(float fElapsedTime)
{
}

void CLoadState::Render(void)
{
}

void CLoadState::Exit(void)
{
	if(m_nInstance)
	{
		delete m_nInstance;
		m_nInstance=NULL;
	}
}


CLoadState* CLoadState::GetInstance()
{
	if(m_nInstance == NULL)
	{
		m_nInstance = new CLoadState();
	}
	return m_nInstance;
}